Minnesota Lottery and the Mathematical Strategy for Winning Games
Minnesotans win, says Minnesota Lottery as it breaks down its sales proceeds. The state lottery has given $3.25 billion and more to programs benefiting Minnesotans. It is great to know that the dollars you spend on lottery games go to beneficial causes. Yet, wouldn’t it be great to win the jackpot or at least get […]

Minnesotans win, says Minnesota Lottery as it breaks down its sales proceeds. The state lottery has given $3.25 billion and more to programs benefiting Minnesotans. It is great to know that the dollars you spend on lottery games go to beneficial causes. Yet, wouldn’t it be great to win the jackpot or at least get something valuable from your lottery spending? After all, your goal for every ticket you buy is to win the jackpot more than to give to charity. Random lotto draws have an underlying probability that is hard to beat. This means you need a precise game plan to follow to circumvent this. If you agree, then the details below can help you accurately strategize your lottery games. How to play Minnesota Lottery better? “You can’t win if you don’t play. But what are the chances of winning?” also says Minnesota Lottery (see “About the Lottery” page on its website). Thus, let us start our discussion with these statements. One needs to buy at least a ticket to get a chance to win. When buying a ticket, you first mark the numbers on a playslip to create a combination. Some people just rely on luck when they play the lottery. Some use special dates and birthdays to create lottery combinations. Others just randomly mark numbers on the playslip. Incidentally, there are thousands and millions of combinations to choose from. A lotto jackpot contender is free to play any combination he wants to use. Yet, an ardent player will settle on a combination that offers the best chances of winning. Yet, with lotteries, expect to experience more losses than wins. Out of 20 attempts, you might not even have a single moment of victory. A strategy will help minimize the number of times you lose and maximize your chances of winning. Buy, what exact strategy should you use? I daresay a mathematical lottery game strategy. However, let me remind you at this point that there are many mathematical concepts we can use to play lotteries. It is important that we choose the most appropriate concept that can give better winning chances. Different players use different strategies for playing, including those we mentioned above. To have a precise strategy to play the Minnesota Lottery draw games better, you need something that can bring you close to the jackpot. Perhaps the most common strategy that many players use in creating combinations is the use of hot and cold numbers. They derive these figures by analyzing statistics of the previous jackpot winning numbers of, say, 100 draws. Hot numbers are those that get drawn frequently. Cold numbers are those that are not too popular during draws. Then, players may decide which of these hot and cold numbers they will add in their combinations. This method could be valid only if we are talking about the 100 draws of a lottery game. Incidentally, lottery games have more than just 100 draws. With more draws, these hot and cold numbers become null. There are mathematical laws that govern the world of lotteries. One of them is the law of large numbers. LLN explains why these hot and cold numbers cease to exist with the number of draws reaching infinity. With a significant increase in the number of draws, all balls in the number field will have similar frequencies. Thus, there will be no more hot and cold numbers. So, what mathematical strategy should you use then? This computer-simulated image of lottery’s randomness suggests there are ideas you can take advantage of. This way, you will be less wrong in most of the games you play. Statistics may apply to an extent, but probability offers a much more appropriate method of playing. Let me first give you a scenario to illustrate this. Jared and Sally have a bucket list of places they want to see. They decide on their next destination by drawing balls from a box. The box contains 10 balls, and these balls vary only in colors of blue, green, yellow, and red. Blue balls are for out of the country destinations. Green balls are places from the southern part of the country. Yellow balls are for destinations in the northern part of the country. Red balls are for destinations within their province and adjacent provinces. For their next trip, they invited their siblings to go with them. Their siblings can use statistical sampling to make a guess on which destination they will go. This applies when they do not know how many balls are in each of the 4 colors. If they know the number of balls for each color, the siblings have a better idea where they might go. If there are 2 red balls in the box, then they would know that there is a 20% chance they will travel within the province. Four green balls will give them 40% chances to visit the south. If there are 3 yellow balls, they have 30% chances of traveling to the north. One red ball gives them 10% of traveling abroad. Statistical sampling applies when we do not know some more crucial information like the number of balls in every color. Probability calculations apply when you know the important details. Lotteries are random, but deterministic. With lotteries that have finite characteristics, the more appropriate tool to use is probability. Statistics would not work as effectively as you want it to because of the limited sample. Remember that you only consider a few draws out of the infinite number of lottery draws. I do not force you to abandon the use of statistics, especially if this is what you have been using in the past. However, the mathematical lotto strategy is one where you have to make a sensible decision. Would you insist on using hot and cold numbers now that you know this method is inappropriate? When playing lottery games, always remember that there are many possible choices to choose from. A precise mathematical strategy based on probability will help you make the best among these choices. Which ratio do you consider when strategizing your games?  Now, let us agree at this point that lottery games are random. The probability that controls the games is impossible to beat. The strategy a player must develop will not exactly show him how to predict the next winning combinations. No one and nothing could foresee the results of random lottery games. Nonetheless, developing and following a strategy will help you know your options and choose the best among them. The discussion below will help gather useful information for creating your very own lotto game strategy. The finite characteristics of lottery games make it possible to perform mathematical computations and analysis. For instance, we can compute for the total number of possible combinations in a 6/42 game by using the formula Substitute 6 to r and 42 to n to get 5,245,786 total possible combinations. The total number of possible combinations allows discerning players to also determine their probability of winning. This involves using the formula below. Probability in tells you how likely an event will occur from the number of possible outcomes. When you play the 6/42 lottery, you pay for a combination you want to use like 6-7-8-9-10-11. To win the lottery, your combination must exactly match the winning combination. Therefore, your probability to win with 6-7-8-9-10-11 is 1 in 5,245,786. You can only increase your chances of winning when you spend more money on other combinations. For instance, you also play for the combinations 20-21-22-23-24-25 and 37-38-39-40-41-42. The probability to win from 20-21-22-23-24-25 is also 1 in 5,245,786. This is also the winning probability you have from 37-38-39-40-41-42. Playing for these three combinations will give you the winning probability 3 in 5,245,786. Notice that every combination has an equal probability. Therefore, some people do not mind which number they use. In their minds, putting any numbers together is fine because any combination they choose has only one probability. I just mentioned that the mathematical lotto strategy involves knowing your possible choices and choosing which the best is. If you will consider only the probability, how can you choose the best if you know that all combinations have the same probability? Therefore, you need to consider another mathematical concept to show you what other viable choices there are. This time, analyze the lottery game through odds. The formula for odds is Odds in a lottery are the possibility of your combination appearing instead of the other combinations. You compare the favorable combinations with unfavorable combinations. Thus, odds also refer to the ratio of success to failure. RememberThe ratio of success to failure directs you to the best combinations that will help you achieve the goal to win the lottery. Since the lottery has underlying probability, no one can change or control, a perceptive player may use this ratio to know his options and to choose the best. It is up to his discernment what option to use and what action to take best. Probability treats every combination the same, in a way that they each provide one winning possibility to a player. Thus, it makes no difference which combination you choose. Meanwhile, odds let you have more options to choose from. Odds, along with combinatorial mathematics, make you see the number of ways to win and compare it with the number of times to lose. Odds allow you to discover the use of basic combinatorial groups in a lottery game. Basic combinatorial groups, how can they help you play better? If you consider only the probability, you can see the lottery in such a limited way of either winning or losing. With odds, you can see a wider view of the lottery landscape. It could give you a more detailed picture of the game by dividing the total number of combinations into basic combinatorial groups. To understand what these groups are, you first need to understand what numbers and combinations are. A lottery game’s finite characteristic involves how many numbers you should pick from the number of balls in a game (number field). A 6/42 game, for example, has 1-42 balls from which you can select 6 numbers.   In a lottery draw for 6/42, every ball in the drum denotes every number from 1 to 42. All the balls share the same shape, texture, weight and size so there is no partiality for favoring one ball over the others. Understand that a number will only manifest its significance when placed together with other numbers to form a combination. When put together, these numbers give the combination its distinctive composition. In a lottery game, numbers could be odd or even and low or high. These attributes make a certain combination and combinatorial group distinctive. The unique odd-even or low-high attributes of combinatorial groups give them unequal ratios of success to failure. This inequality is what you can take advantage of when devising a mathematical strategy. You will logically choose the combination that gives more ways to win and fewer ways to lose. RememberEither a 3-low-2-high or 5-high combination will give you the same winning probability. However, a 3-low-2-high combination has a better ratio of success to failure than a 5-high combination. As a perceptive player, you will not choose 5-high over 3-low-2-high because it has more ways of losing and fewer ways of winning. See the following example. Abby has 2 favorite combinations when playing Northstar Cash. These are 6-8-18-24-30 and 15-16-17-18-19-20. Using the information from the table above, which do you think gives Abby the best shot at winning the jackpot? 6-8-18-24-30 contains all even numbers. The table above shows that this pattern offers 3,003 ways of winning and 166,908 ways to fail. 15-16-17-18-19-20 has 3 odd and 2 even numbers. Based on the information above, this pattern has 58,800 ways to win and 111,111 ways to fail. Thus, 15-16-17-18-19-20 can provide Abby with the best shot at winning the jackpot. This combination contains the best ratio of success to failure. It has more ways to win and fewer ways to fail than the 6-8-18-24-30 with a 5-even pattern. A note on combinatorial analysisThe numbers on lottery balls are only “symbols” just like “animals” or “fruits”, or pretty much anything that you can count. We refer to numbers as odd, even, low and high numbers, not as a strategy but as a model in performing mathematical calculations.Combinatorial mathematics involves counting and grouping things like numbers in the lottery. In other situations, it can also be other objects like gadgets, coins, pens, etc. Through the knowledge of combinatorial mathematics, you can optimize your ability to choose and decide what would be best for the circumstances.This is the fundamental concept behind Lotterycodex. It involves applying “combinatorial and probability theory” for classifying combinations as good, bad, worst, and best. Thus, you can make decisions based on combinations offering the best ratio of success to failure. Here is another sample scenario where the knowledge of combinatorial mathematics serves a valuable purpose in lottery games. Adam is an avid Gopher 5 player. While his enthusiasm for the game does not wane despite his losses, he wants to know how he could play better. He, therefore, did some reading on the internet and luckily discovered about basic combinatorial analysis. He realized that all those years and dollars he spent on 25-30-37-42-43 might have been a waste of effort. According to the low-high analysis of this combination, it contains all high numbers. From the table above, this combination has 33,649 ways to win and 1,500,290 ways to fail. Instead of sticking to this combination, Adam could tweak the numbers so it may contain 3 low and 2 high numbers. In this way, he could have the best ratio of success to failure: 512,072 ways to win and 1,021,867 ways to fail. Basic combinatorial analysis lets you see how combinations will perform in the succeeding draws. Based on the ratio of combinations, you could come up with decisions on which combinations are worth your money. You could also decide to change your long-time combinations if you think it is necessary. Basic combinatorial groups empower you in your decision-making by showing you what options you have. Through the information on the ratios of combinations, you could make well-informed decision and strategy when playing Minnesota lottery games. Take note that basic combinatorial groups are also present in Lotto America and Lucky for Life. Make sure not to miss the opportunity and decide wisely based on accurate mathematical information. Keep reading below to know the basic combinatorial groups in details. Although two or more games may have similar combinatorial groups, remember that the ratio could vary. So, let’s discover about the combinatorial groups for Northstar Cash first. Northstar Cash and its basic combinatorial groups Northstar Cash, as described on the Minnesota Lottery website, is the luckiest game. One play costs $1, and it gives you the chance to win at least $25,000. It is a 5/31 game, so you must pick 5 numbers from 1 to 31 to make a combination. You need to match at least 3 numbers to win, but winning the jackpot remains the goal. Minnesota Lottery holds daily draws for this game. You could buy a ticket with multi-draws of up to 14, but make sure that the combination you have for these 14 consecutive games has the best ratio to offer. So, how do you ensure this? This game has the odd and even number sets Odd = 1,3,5,7,9,11,13,15,17,19,21,23,25,27,29,31 Even = 2,4,6,8,10,12,14,16,18,20,22,24,26,28,30 Like what you have read earlier, using the combination formula gives this game 169,911 possible combinations. There are 6 basic combinatorial groups for this game. The 5-even group only has 3,003 possible combinations out of 169,911 so it could occur only twice in every 100 draws. With estimated occurrences slightly higher than 5-even is the 5-odd group with 4,368 possible combinations. Either of these groups is the worst pattern you could use. 5-even has the ratio of 1 to 56, while 5-odd offers the ratio of 1 to 38. 1-odd-4-even has 21,840 possible combinations so you could lose 148,071 ways with this pattern. Meanwhile, 4-odd-1-even has 27,300 possible combinations so you will have 142,611 ways to lose when you use this pattern. Either pattern may offer higher ratios than 5-even and 5-odd, but they are not yet the best choices for playing Northstar Cash. A better choice is a 2-odd-3-even pattern. It has 54,600 ways to win and 115,311 ways to lose. Thus, the ratio of success to failure it offers is 1 to 2. You could make 58,800 combinations with 3 odd and 2 even numbers, so there are 111,111 ways you might lose with it. The ratio is also 1 to 2. Notice that 3-odd-2-even and 2-odd-3-even groups share a similar ratio (rounded off values). Thus, which do you think is the better pattern to use? Keep in mind the purpose we have for analyzing basic combinatorial groups. We are looking for a pattern that has fewer ways of losing and more ways to win. Between the 3-odd-2-even and 2-odd-3-even, the latter meets our requirements. It offers 4,200 more ways to win and 4,200 fewer ways to lose, in terms of their possible combinations. The better choice is easier to pick when comparing 5-even ans 3-odd-2-even. As we have said earlier, the best choice in a 5/31 game is 3-odd-2-even. The worst is 5-even. The best choice has almost 20 times more ways to win than the worst choice. It could also give you 55,979 fewer ways to lose. The best ratio is almost 18 times better than the worst ratio. Of course, we only just tackled the odd-even composition. Lotto game numbers could also be low or high. The Northstar Cash has the low and high sets Low = 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16 High = 17,18,19,20,21,22,23,24,25,26,27,28,29,30,31 Players could also create combinations with varying compositions of low and high numbers. There are also 6 groups here with different low-high compositions. The worst choice with the lowest ratio of success to failure is 5-high. Out of every 100 draws, this pattern can give only 2 opportunities to match the winning combination. With slightly higher number of occurrences, but still a bad choice is 5-low. With 4,368 possible combinations, it could still make you lose 165,543 times. There are two middle choices of low-high patterns in this game. A player could create combinations with 1 low and 4 high numbers. He could have 21,840 ways and lose 148,071. If you want 5,460 more ways to win and 17,472 lesser ways to lose than 1-low-4-high, use the 4-low-1-high pattern. It also has three more occurrences in 100 draws. The 2-low-3-high pattern offers 54,600 ways to win and 115,311 ways to lose. This pattern offers a ratio that is 16 times better than that of the worst pattern of 5-high. If you want to be closest to winning the jackpot among all patterns in most draws, use a 3-low-2-high combination. You can play with 58,800 combinations with this pattern. This is 20 times higher than the number of possible combinations you can create with 5-high pattern. A 3-low-2-high pattern will also give you 33 times fewer ways to lose out of 100 draws than 5-high. RememberIt does not matter whether you have a 5-even or a 3-odd-2-even combination when it comes to probability. You have the same probability of winning from either of them. Yet, it makes a difference when you choose 3-odd-2-even over 5-high when you consider the ratio of success to failure. You have 213,656 ways to lose with the 3-odd-2-even and 318,444 ways to lose with 5-odd. How will you then apply this knowledge to real life-lotto games? When you decide to play the Northstar Cash and before visiting the retailer to buy tickets, already make a game plan. Decide on the combination you want to use, especially if you will pay for 14 advanced plays. Let us assume your choice of combination is 17-18-21-29-30. Analyzing the odd-even composition of this combination will show this offers the best ratio. Yet, before you spend money on at least one game, do not forget its low-high composition. It might have the best odd-even pattern, but it has the worst low-high ratio since all are high numbers. It is at this point where you could make a decision based on what the table above suggests. You may replace some numbers so that it could follow the best pattern of 3-low-2-high. A player who knows about basic combinatorial groups knows that he can decide however he wants to play. However, logic dictates that the best way to play is to pick combinations offering the best ratio of success to failure. These combinations will help him be less wrong in most draws while giving more chances to match the winning combination. Hence, it is helpful for players to know basic combinatorial groups that also apply to other games like Gopher 5. The basic combinatorial groups in Gopher 5 Minnesota Lottery also offers Gopher 5. It is a 5/47 lotto draw game where you should pick 5 numbers from 1 to 47 to play a combination for $1. The starting jackpot is $100,000. Minnesota Lottery hold draws for Gopher 5 every Monday, Wednesday, and Friday. Multi-draw tickets are also available for up to 14 draws. Regardless of you choose single or multi-draw plays, always use combinations worth spending money on. Once more, basic combinatorial analysis will help to achieve this goal. Keep reading to know how. This game’s 1-47 balls can be divided into odd or even groups. Odd = 1,3,5,7,9,11,13,15,17,19,21,23,25,27,29,31,33,35,37,39,41,43,45,47 Even = 2,4,6,8,10,12,14,16,18,20,22,24,26,28,30,32,34,36,38,40,42,44,46 Players could choose from 1,533,939 possible combinations out of these numbers. These combinations may follow the following patterns. The question is which pattern should they choose if they want to be close as possible to the jackpot? Out of the 1,533,939, there are 33,649 combinations containing all even numbers. While some people might prefer this pattern for reasons like uniformity, it could only take you far from the jackpot. It can make you lose in 1,500,290 ways. You may also follow the 5-odd pattern, but this will also not be of much help in winning. With only 42,504 ways to win, you have 1,491,435 ways to fail from it. Considerably, the middle choices are 1-odd-4-even and 4-odd-1-even. There are 212,520 combinations with 1-odd-4-even pattern. Thus, you may lose in 1,321,419 ways.  The 4-odd-1-even has more ways to win at 244,398. Yet, it still has 1,289,541 ways to lose. A good choice of pattern is 2-odd-3-even. With 488,796 possible combinations to make, your ways to fail are 1,045,143. Ultimately, your best choice of pattern is 3-odd-2-even with 512,072 ways to win and 1,021,867 ways to fail. It has 12 times more ways to win than 5-even; twice as many ways to win than 1-odd-4-even and 4-odd-1-even. 2-odd-3-even might have a comparable ratio of success to failure to 3-odd-2-even, but the latter offers 23,276 more ways to win and fewer ways to lose. To make the selection among these patterns easier, you simply refer to the table above. The best choice of combination in Minnesota Lottery Gopher 5 contains 3 odd, 2 even numbers. This gives 33 opportunities to match the winning combination in 100 draws. 3-odd-2-even combinations offer 15 times more ways to win and 478,423 fewer ways to lose than the 5-even combinations. For a complete approach in choosing combinations for Gopher 5, you must also consider their low-high composition. To get the low and high numbers in a lottery game, just divide the number field into two. The upper half will comprise the low set, and the lower half numbers are for the high set. In Minnesota Gopher 5, these are Low = 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24 High = 25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47 From these low and high numbers, you may create and play for combinations following any of the patterns shown in the table below. Your decision will ensue, but it is always best to know the options before making a decision.  Would you play with 5-high combinations? If you would, prepare to have only two opportunities to match the winning combination in every 100 draws. A 5-low combination is slightly better with 3 estimated occurrences in 100 draws. Are 1-low-4-high and 4-low-1-high any better? This would depend on which pattern we are comparing them to. These middle patterns are certainly better than 5-high and 5-low. The 1-low-4-high pattern has 14 anticipated occurrences out of 100 draws. Such a combination may appear 7 times more than 5-high and about 5 times more than 5-low. A 4-low-1-high combination can give you 16 opportunities to match the winning combination. This is 8 times better than 5-high and 5 times better than 5-low. It could also give you two more winning opportunities than 1-low-4-high. The 2-low-3-high and 3-low-2-high are comparably similar, with a difference of just one estimated occurrence in 100 draws. Thus, you might think that using either pattern is okay. Yet, let me again emphasize an important reminder. The pattern with fewer ways of losing and more ways of winning is the pattern you need. This means that while 2-low-3-high can occur 32 times in 100 draws, 3-low-2-high is still better with 33 expected occurrences. The best choice is a 3-low-2-high combination. It has 17 times better ratio than 5-high and 11 times better ratio than 5-low. 3-low-2-high also has a ratio 2 times better than the ratio of 1-low-4-high and 4-low-1-high. Knowing all these details matter if you want to make the most out of your gaming experience. Let us see how this helps a real-life Minnesota Lottery Gopher 5 player. Sean plays Gopher 5 regularly and has been basing his number selection on cold numbers. His recent combination was 6-7-14-18-47. He has paid for 14 advanced games using this combination. Do you think his combination is a good choice? From the odd-even perspective, 6-7-14-18-47 follows a 2-odd-3-even pattern. It is considerably a good choice with a ratio of 1 to 2. Three attempts will give Sean an opportunity to match the winning numbers. However, analysis of his combination’s low-high composition reveals that 6-7-14-18-47 it follows the 3-low-2-high pattern. This pattern is also a best choice among low-high patterns. This shows that Sean could have played better and spent his money better if he had used combinatorial mathematics. His combination has good odd-even ratio and best low-high ratio. If he had known about combinatorial analysis, he might have changed his numbers for a combination with a better ratio of success to failure. The cost per play is cheap, so some players might think it is okay to lose. Yet, would you not lose heart when all 14 advanced plays you paid for turned zero positive results? Losing once or twice might be okay, if you decide so. Yet, the opportunity that a player could waste by not choosing the best ratio is regretful. Playing lottery games could really cause distress, since success might come only once in a blue moon. You will experience more heartache from your losses than joy from winning. Thus, it is crucial that you play with well-informed decisions based on accurate data from combinatorial analysis. If you are looking to improve your Lotto America games, continue reading below. Play Lotto America based on basic combinatorial groups It was in 1988 when the Multi-State Lottery Association originally launched Lotto America. The original game required picking 7 numbers from 1 to 40. West Virginia, Rhode Island, Oregon, Missouri, Kansas, Iowa, and Washington, DC then took part. Nine more state lotteries later followed. However, Lotto America reached its final draw on April 18, 1992. The following day, MSL began the new multi-jurisdictional draw game of Powerball. In October 2017, after a 25-year hiatus, players started playing the new Lotto America game. Aside from Minnesota, 12 other states and jurisdictions offer Lotto America. This new version now requires players to choose 5 numbers from 1 to 52 and a Star Ball from 1 to 10. One play is worth $1. Players may opt for an additional stake from the All Star Bonus on non-jackpot prizes. The jackpot for Lotto America starts at $2 million. It increases by at least $50,000 if nobody wins on the last draw. There are two draws per week for this game, Wednesdays and Saturdays. Although there is an extra ball in this game, you may still use basic combinatorial analysis for a 5/52 game. After all, matching 5 numbers could let you win $20,000. Here’s how. Odd = 1,3,5,7,9,11,13,15,17,19,21,23,25,27,29,31,33,35,37,39,41,43,45,47,49,51 Even = 2,4,6,8,10,12,14,16,18,20,22,24,26,28,30,32,34,36,38,40,42,44,46,48,50,52 A basic 5/52 game has a total 2,598,960 possible combinations. The odd and low numbers here are The 6 basic combinatorial groups in a 5/52 game are of 5-odd, 4-even-1-odd, 3-odd-2-even, 2-even-3-odd, 1-odd-4-even and 5-even. Yet, as you can see from the table above, determining the best pattern to use could be easier. Two combinatorial groups share the same ratio of success to failure in this case. It is easier to discern that creating a combination with 5 odd or 5 even numbers would not give you frequent happy moments. This is because out of 2,598,960, you only get 65,780 ways to win and 2,533,180 ways to lose. The middle choice is 1-odd-4-even or 4-odd-1-even. With 388,700 ways to win, you could lose 2,210,260 using this pattern. To play with the best ratio, you may have a 2-odd-3-even or a 3-odd-2-even combination. There are 845,000 ways to win and 1,753,960 ways to lose with either of these patterns. The 2-odd-3-even/3-odd-2-even has 456,300 more ways of winning and fewer ways of losing to offer than 1-odd-4-even/4-odd-1-even. To sum it up, play for a combination that has 3-odd-2-even or 2-odd-3-even pattern. This way, you have 13 times more ways to win than a 5-odd or 5-even combination. This decision will also help reduce your instances of failing by 779,220. Do not forget to look at the low-high composition of combinations. In a 5/52 game, the low and high numbers are Low = 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26 High = 27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52 From these low and high numbers, you could create combinations with any of the following patterns. You may play for combinations containing all 5 high or 5 low numbers. Either pattern gives 67,780 ways to win. In 100 draws, you will have 3 opportunities to match the winning combinations. A player could also make any of the 388,700 1-low-4-high or 4-low-1-high combinations. With this, he could have 15 opportunities to win. There are 845,000 possible combinations with 3-low-2-high or 2-low-3-high numbers. Such combinations may match the winning combination 33 times in 100 draws. Playing with a 1-low-4-high or 4-low-1-high combination might take 8 attempts before you get the chance to match the winning combination. The 3-low-2-high or 2-low-3-high will require only 3 attempts for you to have the opportunity to win. The choice that a perceptive player should make is clear. He must play with 2-low-3-high or 3-low-2-high combinations. This is if he wants the highest ways of winning and the least ways of losing among all patterns. A 2-low-3-high or 3-low-2-high has a ratio of 1 to 2. The 5-high or 5-low has a ratio of 1 to 39. It shows that the best choice offers about 20 times better ratio than the worst choice. Let me give you a possible scenario for applying this knowledge when playing Lotto America. Keera has been allotting $20 for lottery games a month. Lotto America is one game she likes to play. Her Lotto America combination is always 3-9-16-22-50. From our basic combinatorial analysis, let us see if this combination is worth the money that Keera spends. 3-9-16-22-50 has the odd-even composition of 2-odd-3-even, which is the best odd-even pattern. Its low-high composition, meanwhile, is 4-low-1-high. This pattern offers only an average ratio of success to failure. The low-high analysis suggests that Keera could have decided on a much better combination instead of 3-9-16-22-50. While the odd-even ratio is ideal, the low-high ratio of Keera’s combination is not. If someone had pointed this out to her, she might have changed her combination with better low-high ratio. The power to choose lies in a player’s hand, but it is always best to make logical decisions based on facts. He may choose to play combinations he prefers without consideration for the ratio of success to failure. However, this is not the smart and responsible way of playing the lottery. Playing without considering your chances of winning and cases of losing might result to serious issues. This emphasizes the need to develop a precise and effective strategy that does not compromise your ability to make well-informed decisions. Your knowledge of how many times you could win and lose will help you map out your next moves. Basic combinatorial groups could help gather the information you need for the strategy you must develop. Math offers the tools for playing. You need only to be perceptive in selecting the tools for playing because not all mathematical concepts are appropriate for lotteries. This way, you can ensure that you spend money and time on lotteries with no regrets or negative consequences. This should be your guiding principle for whichever lottery games you play, including Lucky for Life. Continue reading below as I help you see what basic combinatorial analysis can contribute to your Lucky for Life games. Lucky for Life and its basic combinatorial groups Lucky for Life is a lottery draw game available in many US states and jurisdictions. Aside from Minnesota Lottery, 25 other state lotteries and the District of Columbia also offer “The Game of a Lifetime”. Basically, in a 5/48 game, you may choose 5 numbers from 1 to 48 and then a Lucky Ball from 1 to 18. One play costs $2 for a chance to win the jackpot of $1,000 a day for life. There are two draws per week for this game, Mondays and Thursdays. Now, using basic combinatorial analysis could be a great tool to match just the 5 numbers. This will help you win $25,000 a year for life, which in itself, is already awesome. Stay tuned so I can tell you how. The pool of 1 to 48 may be divided into two set. One for odd and the other for even numbers. Odd = 1,3,5,7,9,11,13,15,17,19,21,23,25,27,29,31,33,35,37,39,41,43,45,47 Even = 2,4,6,8,10,12,14,16,18,20,22,24,26,28,30,32,34,36,38,40,42,44,46,48 There are 1,712,304 possible combinations for the basic 5/48 game. 5-even and 5-odd groups share the same number of possible combinations. For each group, there are 42,504 possible combinations player can create. The number of ways you can lose using either pattern is 1,669,800. The number of ways to lose here is 39 times bigger than the ways to win. This highlights the fact that when playing lottery games, expect more losses than winnings. With a random lottery having a probability that cannot be altered, it is only sensible that you strategize your game. A game strategy based on accurate mathematical computations, and analysis can help minimize the number of losses. A player will have valuable information that will direct him to which combinations are best to spend money on. Hence, use other combinations aside from 5 -even or 5-odd. Offering more ways of winning is 1-odd-4-even or 4-odd-1-even. You have 255,024 ways to win and 1,457,280 ways to lose with either pattern. This means they can give you 212,520 more ways to win than 5-even or 5-odd. They can also give you 212,520 fewer ways of losing. Finally, there are the patterns of 2-low-3-even and 3-low-2-even. You can make 558,624 possible combinations for either pattern. This makes 1,153,680 ways of losing when you use either pattern. Therefore, the best choice of combinatorial group is 3-odd-2-even or 2-odd-3-even. Picking this pattern over a 1-odd-4-even or 4-odd-1-even will reduce your number of losses by 303,600. As a guideline to remember, avoid combinations with all even or all odd numbers. This will only give you the worst ratio. Instead, use 3-odd-2-even or 2-odd-3-even. It will give you 516,120 more ways to win and fewer ways to fail than 5-even or 5-odd. To have a complete analysis of the combinatorial groups in Lucky for Life, also include the low-high composition in your decision making. If we divide the 48 balls into two, we derive the following sets Low = 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24 High = 25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48 You could also pick numbers from these sets and arrive at combinations with any of the following patterns. A Lucky for Life main combination may contain all high or all low numbers. Each pattern having 42,504 possible combinations will give 2 opportunities in 100 draws to match the winning combination. This means you must play 50 times before you get the chance to match the winning numbers. If there are 2 draws per week, 50 attempts will take about 25 weeks or half a year of playing the game. This is such a long wait, so using this pattern is not a choice for a sensible player. Meanwhile, there are 255,024 combinations for each of the patterns 1-low-4-odd or 4-odd-1-low. Out of 100 draws, either pattern will occur 15 times. While they give 7 times more occurrences than 5-low or 5-high, do you think they’re the best alternative? In 100 draws, the number of draws either pattern will not appear is 85. Therefore, you need to make 7 attempts before getting the opportunity to win. This may require you to play for about a month, considering there are two draws per week. Compared to 5-high or 5-low, this is indeed a shorter waiting period. Nonetheless, you may still have other better options. A 3-low-2-high is the same as 2-low-3-high in a way that they either have 558, 624 possible combinations. Either pattern also has the highest number of occurrences in 100 draws, as shown in the table above. With 33 occurrences out of 100 draws, these are the patterns that you might find best to use. You could play for 3 consecutive draws and could expect to have one chance at matching the winning combinations. To sum it all up, the worst choice of combination in a 5/48 game is a 5-high or a 5-low combination. The best choice of combination follows a 3-low-2-high or 2-low-3-high. They each give 13 times more ways to win than the worst choice. The ratio of success to failure offered by 3-low-2-high/2-low-3-high is about 17 times higher than the 5-low/5-high. How can you use this knowledge when playing Lucky for Life? As you have known, Lucky for Life involves a Lucky Ball (from 1 to 18). However, the basic combinatorial group discussion we just had may be of great use for matching the main combination of 5 numbers. If you, therefore, like to play Lucky for Life, you could choose combinations with best odd-even and low-high ratios. For example, Frank has 3 children whose birthdays are January 3, April 18 and June 12. His wife’s birthday is December 31, his birthday is November 28, and their wedding anniversary is November 26. He uses these special dates throughout his 2 years of playing Lucky for Life. Thus, he always buys tickets for two combinations, 1-4-6-12-18 and 11-12-26-28-31. Let us analyze the ratio of Frank’s combinations and see if he has been spending lottery money wisely for 2 years. 1-3-6-12-18 follows the 2-odd-3-even pattern, and this is one of the best combinations to use. However, this also contains all low numbers, which is the best choice of low-high pattern. This means that Frank could have been spending half of his money on charity. 11-12-26-28-31 also has 2-odd-3-even pattern, so its ratio is the best among all combinatorial groups in this game. It also follows the 2-low-3-high pattern, so it also has the best low-high ratio. Perhaps, Frank could have focused on this combination. He could also have changed some numbers from his other combination, so it may also have the best low-high ratio. Many people play lottery games hoping to win prizes that change their lives. Yet, little did they know that they probably need to change the way they play to have that chance to win in lotteries. With all these examples, perhaps you already think combinatorial mathematics is really a helpful approach to playing well in lotteries. Still, some people may find the computations and analyses off-putting, especially when odd-even and low-high ratios contradict one another. Thus, let me introduce to you an advanced math-based concept that will eliminate confusions and conflicts. Solving inconsistencies with advanced combinatorial analysis You will now most likely agree that basic combinatorial analysis can up your lotto games better than any method. Yet, it is not a perfect gaming solution since some contradictions and computations might cause confusions to players. For example, odd-even analysis supports that 1-2-3-4-5 is an ideal combination. Yet, low-high analysis will disprove this and reveal that 1-2-3-4-5 actually has the worst ratio. During such instances, do you just go ahead based on the more favorable conclusion or just abandon this concept? Do not impulsively give it up just because the process is perplexing. This is where you must learn about advanced combinatorial analysis. It combines the odd-even and low-high analyses into one, solving contradictions and confusions. Allow me to illustrate and explain. The advanced combinatorial analysis combines the odd, even, low and high numbers. Refer to the table above for a 5/31 game like Northstar Cash. What does this mean to you? Right from the start, there is already a significantly reduced possibility of confusion. In the basic combinatorial analysis, you could visually imagine or manually write the numbers. You could miss a number in this manner. It could also take some time to determine whether a number is from the odd, even, low or high sets. In the advanced combinatorial design, the numbers are conveniently re-grouped under low-odd, low-even, high-odd and high-even. Thus, it eliminates the risk of leaving out a number or incorrectly categorizing it as odd, even, low or high. With advanced combinatorial design, you could also quickly see which group your numbers are from. You will know immediately if your combination lacks any number from any group. Notice from our discussion on basic combinatorial groups that the best choices are patterns with balanced quantities of odd, even, low and high numbers. This is also the aim of implementing an advanced combinatorial approach to find and establish a balance in your combination.  Our example above for Northstar Cash is 17-18-21-29-30. Based on the advanced combinatorial design table above, it is easy to see that this combination has no balance. The numbers are only from two sets. It handily solves the contradicting best odd-even and worst low-high ratios. The Lotterycodex combinatorial design will relieve you from computing the ratio of success to failure of your combinations. Based on the numbers you selected, analyze all the possible combinations and separate which are worst, bad, good, and best. Again, this is to your advantage. All you have to do is decide which to use in your next game and when to play. Everything you will do after obtaining accurate and precise data depends solely on your preferences.  Advanced combinatorial design will present to you your options of possible patterns; but logic will dictate that you choose the best. Let me prove to you that the best options are logically appropriate. In a 5/31 game like Northstar Cash, there are 56 Lotterycodex patterns. Patterns #1, #2, and #3 are the best patterns you can use. Meanwhile, there are 22 middle patterns and 31 worst patterns. Using pattern #1, you could expect that it will occur 148 times in 2,000 draws. This means that this pattern offers a ratio of success to failure of 1 to 14. For every 15 attempts, you get 1 opportunity to match the winning combination.  Using a middle pattern like pattern #5, you could expect a frequency of 74 times in 2,000 draws. The ratio it offers is, therefore, 1 to 27. It will take you 28 attempts before getting a winning shot. Meanwhile, pattern #29 is a worst pattern to use when playing Northstar Cash. Its estimated occurrences in 2,000 draws are 18. With this, the ratio it offers is 1 to 111. You need to play in 112 games so you can have one favorable break. See that pattern #1 has almost 2 times better ratio than pattern #5 and 8 times better ratio than pattern #29. This is one way of illustrating that the best patterns are much better to use than worst or middle patterns. They make your money and effort more worthwhile. Without knowing about advanced combinatorial design, you might not know which patterns are best, middle, and worst. Many players have likely been using any of the middle and the worst patterns without even being aware of it. Thus, they have been spending a lot of money and playing religiously in every draw in vain. With the advanced combinatorial design, you gain the awareness and the details to keep you from playing blindly. It is fortunate that you could also use this tool in Minnesota Lottery Gopher 5. The image above suggests that you once again just need to enter your numbers since the numbers have been re-grouped. In our example above on basic combinatorial analysis for Gopher 5, 6-7-14-18-47 has good odd-even and best low-high ratios. We concluded Sean could play better Minnesota Lottery games by changing some of his numbers. If he instead uses the advanced combinatorial design, he could immediately see where his combination lacks. Therefore, he will not need to speculate which numbers to replace and substitute. He will know how each advanced combinatorial pattern will perform in the succeeding Minnesota Lottery games. For pattern #35, the estimated frequency is only 16 times in 2,000 draws. With a ratio of 1 to 25, he needs 26 attempts to get one winning opportunity. There is pattern #11 with an estimated occurrence of 57 in 2,000 draws. This can give a ratio of 1 to 35, so 36 attempts are necessary before he could get one shot to win. There is also pattern #1 whose estimated occurrences in 2,000 draws are 136. The ratio it offers is 1 to 15. Therefore, 16 draws could give Sean one opportunity to match the winning combination. Which pattern do you think should Sean logically use? It is definitely pattern #1. In a 5/47 game like Minnesota Lottery Gopher 5, there are also 56 Lotterycodex patterns and only patterns #1-3 are ideal to use. The rest could only result to disadvantageous plays. Let us also look at how Lotterycodex advanced combinatorial design could help players of Lotto America from Minnesota Lottery. I want to show you in details how these patterns work so read my free guide: The Winning Lottery Formula Based on Combinatorics and Probability Theory Our example in basic combinatorial analysis for Lotto America is 3-9-16-22-50. We found that this has the best odd-even ratio, but middle low-high ratio. The ratios obviously do not match, so Keera could have changed her numbers if someone told her about combinatorial analysis. If you were that someone, you could have introduced Keera to advanced combinatorial design as well. This way, she can have more options to choose from if she likes her Minnesota Lottery game to improve. She may stick to the basic combinatorial analysis. She could also use Lotterycodex advanced combinatorial design. Her next moves are all up to her. If she realizes that advanced combinatorial design is the most convenient approach, she will immediately realize that 3-9-16-22-50 is an unfavorable combination. A 5/52 game has 56 Lotterycodex patterns, and only patterns #1-4 are the best to use. Deciding to use advanced combinatorial analysis helps in finding which patterns are best to use. This way, a player would not waste time, resources and opportunity playing with inauspicious combinations. Without knowing the good, bad, best, and worst patterns, a player might spend hundreds of dollars on worst and middle patterns. Some players blindly stick to their special and lucky numbers with a blind belief they will someday win. They rely on that single probability to win on that fated day. They are entirely unaware that their combination might have one of the worst patterns. Suppose it is pattern #53. In 2,000 draws, it could match the winning combination only once. It is like waiting for an eternity for some phenomenon to happen. A combination that a player insists on playing might also have a middle pattern like #17. Although this offers more occurrences in 2,000 draws, the ratio it offers is 1 to 54. Therefore, you must play for 55 draws before experiencing that moment in time to possibly win. If Minnesota Lottery Lotto America has 2 draws per week, 55 attempts would mean playing twice a week for 28 weeks or 7 months. Do you think it is still worthwhile to play with such a pattern? I bet your answer is no. Through combinatorics and probability, you can know only the best patterns to use. One of them is pattern #1. With a ratio of 1 to 15, you might only need 16 attempts to have a chance at winning. This means playing Minnesota Lottery regularly for 8 weeks or 2 months. A doubter might say this is still a long wait. Honestly, however, would you prefer to wait 2 months or 7 months? The answer really all depends on your preferences and circumstances. Still, knowing all available options gives you the edge for choosing the best. This time, let us see the benefits of using advanced combinatorial analysis in Minnesota Lottery Lucky for Life. There are also 4 combined groups for a 5/48 so a player can conveniently choose low-odd, low-even, high-odd and high-even numbers. We have 2 sample combinations for Lucky for Life. The first was 1-3-6-12-18, which has best odd-even, but worst low-high ratios. Using the table above, you could immediately realize that this pattern is not commendable. The second example was 11-12-26-28-31, which we determined to have best odd-even and low-high ratios. This coincides with what you could observe using the advanced combinatorial design. Right from the start, Frank could see the flaws of his first combination. Thus, he may choose to improve it or pick another combination or just play Minnesota Lottery using the second combination. A player will not waste time waiting in line to buy a ticket and check if he has won on the worst patterns like #41. Occurring just 7 in 2,000 draws, he would need to play 287 times only to get one chance of matching the winning combination. 287 attempts may convert to 144 weeks or 36 months or 3 years. Imagine the time you could waste if you are not aware that your combination has the worst pattern. You will also likely not play for a combination following a middle pattern like #5, despite occurring 61 times in 2,000 draws. You might only waste money playing 33 times in 17 weeks or 4 months for a lucky moment. It is fortunate that a precise mathematical method could direct you to the patterns with the best shot at winning. A 5/48 game also has 56 Lotterycodex patterns and the best ones are #1-#4. Pattern #1 offers a ratio of 1 to 15. Every 16 attempts could give you the opportunity to match the winning combinations. It might take 2 months so you can definitely save time, money and effort. Keep reading below if you want to know how to make the most out of your waiting period. Before that, let us first see which games from Minnesota Lottery are ideal for playing. Which Minnesota Lottery game is ideal to play? Minnesota Lottery claims Northstar is its most winnable game. On average, there is one jackpot winner each week for this game. In answering the question “Which Minnesota Lottery game is ideal for playing?” the focal word is “ideal.” Ideal could mean the game that is best to play because it offers the best odds. If this is also what you want to know, then allow me to explain why Northstar Cash achieved its title as the luckiest Minnesota Lottery draw game. Comparing lotto games to determine the odds, one needs to compare their pick size, number field, extra ball and possible combinations. Generally, a game with the smallest pick size, number field, extra ball and possible combinations give the best odds of winning. It is the game whose jackpot is easiest to win. The table above shows that all draw games require a pick size of 5. Thus, the other factors point out that Minnesota Lottery Northstar Cash is the game we are looking for. It has the smallest pool size. It has no extra ball, and it also has the smallest number of possible combinations. The probability of winning here is 1 in 169,911. Minnesota Lottery Gopher 5 has 47 balls, so its total number of possible combination is 1,533,939. If the probability to win here is 1 in 1,533,939; then, Northstar Cash offers 9 times better winning probability. Games with extra balls are much harder to win than those with no extra balls. Lotteries usually draw the extra ball from a drum separate from the main combination drum. Lotto America offers the probability to win of 1 in 25,989,600. Thus, Minnesota Lottery Northstar Cash has 153 better winning probabilities. Minnesota Lottery Lucky for Life has the probability to win of 1 in 30,821,472. Northstar Cash makes it easier to win the jackpot by 181 times. Powerball is also a game where combinatorial groups, patterns and analysis apply. Thus, you could play this game using an accurate mathematical strategy. The probability to win here is 1 in 292,201,338. Thus, winning the jackpot here is 1,720 times more difficult than in Northstar Cash. Combinatorial analysis may also serve as a tool for understanding and playing Mega Millions well. The probability to win the jackpot here, however, is 1 in 302,575,350. Northstar Cash offers a 1,781 times better probability to win. The decision to play is yours alone. You could choose which game to play no matter how hard it is to win the jackpot. Understand the principles that make the game work to create a strategy for playing worthwhile attempts every time. Keep reading so I could give further details about these principles behind how Minnesota Lottery games work. Probability and the law of large numbers control the lotteries “The best combinatorial group rules!” is probably how you would describe the best combinatorial groups in a contemporary way. It rules because it will dominate the Minnesota Lottery draws. As lottery officials hold more draws for a lottery game, the more this will become obvious. Let me show you that pattern # 1 will dominate the Northstar Cash draws. A worst pattern is Pattern #38 has the expected occurrence of Expected occurrence (pattern #38) = 0.0057677255 x 2,000 = about 12 occurrences   Pattern # 20 is a middle pattern and you may expect it to occur  Expected occurrence (pattern #20) = 0.0184567215 x 2,000 = about 37 occurrences   The best pattern # 1 may occur Expected occurrence (pattern #1) = 0.0738268858 x 2,000 = about 148 occurrences In the table above, every pattern has a probability value. As we have discussed, the probability of Minnesota Lottery games is not something that any player could change. This holds for the probability of these combinatorial patterns. Nonetheless, the probability of patterns can determine which pattern offers the best shot at winning. This is the pattern that will offer more opportunities to win and fewer instances to fail. Our computations above reveal that in 2,000 draws, pattern #1has roughly 148 occurrences. This is 4 times more occurrences than pattern #20. It could also appear 12 times more frequently than pattern #38. This proves the law of large numbers stating that the best pattern will dominate other patterns throughout the draws of a lottery game. This is the same trend You can expect even with 5,000 draws Pattern #38 has the expected occurrence of Expected occurrence (pattern #38) = 0.0057677255 x 5,000 = about 29 occurrences   The Pattern # 20 is a middle pattern and you may expect it to occur  Expected occurrence (pattern #20) = 0.0184567215 x 5,000 = about 92 occurrences   Pattern # 1 may occur Expected occurrence (pattern #1) = 0.0738268858 x 5,000 = about 369 occurrences This will always be the result of draws in perpetuity. Hence, it is only logical that a player sticks to the best patterns in any game, such as Minnesota Lottery Gopher 5. A worst pattern, pattern #35 has the expected occurrence of Expected occurrence (pattern #35) = 0.0078881885 x 2,000 = about 16 occurrences   Pattern # 26 is a middle pattern and you may expect it to occur  Expected occurrence (pattern #26) = 0.0154895338 x 2,000 = about 31 occurrences   Pattern # 1 may occur Expected occurrence (pattern #1) = 0.0681539488 x 2,000 = about 136 occurrences The table above shows that pattern #1, as one best pattern has the highest probability value. This makes the pattern # 1 as the most prevalent pattern in 2,000, 5,000 or other quantity of draws. Pattern #1 for the game of Minnesota Lottery Gopher 5 offers the ratio of 1 to 15. This is 4 times better than the ratio of pattern #26, a middle pattern. More obviously, it is 8 times higher than the ratio of pattern #35, a worst pattern for the game. The best patterns can give you more opportunities of winning. You may have one winning opportunity with fewer attempts using the best pattern. You can also expect this in Lotto America. One worst pattern is pattern #41 has the expected occurrence of Expected occurrence (pattern #35) = 0.0035764306 x 2,000 = about 7 occurrences     Pattern # 26 is a middle pattern and you may expect it to occur  Expected occurrence (pattern #26) = 0.0185974390 x 2,000 = about 37 occurrences   Pattern # 1 may occur Expected occurrence (pattern #1) = 0.0659363745 x 2,000 = about 132 occurrences The ratio of success from pattern #1 is 1 to 15. Your 15 attempts will give you one opportunity to match the winning combination. If there are 2 draws per week, you need to play for 7.5 weeks or fewer than 2 months. Pattern #26 has the ratio of 1 to 54. Thus, you need to make 55 attempts or play for 28 weeks to get the opportunity to win. With the worst pattern, you could expect to make significantly more attempts to get that one shot at winning. Pattern #35, for instance, is the worst pattern in a 5/52 game. It offers a ratio of 1 to 286, so your one winning opportunity may come with 287 attempts. Use the Lotterycodex calculatorDo complex computations overwhelm you? Then there are Lotterycodex calculators you can use to conveniently, but accurately apply the advanced combinatorial analysis in your lottery games. Advanced combinatorial patterns not only lead you to the best ratios. They can also help you time your games or plan what your next moves will be. Let us use the values from the table above showing Lotterycodex patterns for a 5/48 game like Lucky for Life. Since you know that the best patterns will dominate the Minnesota Lottery draws, you would not have any reason to use any of the middle or worst patterns. In a 5/48 game, pattern #1 is one of the best patterns you could focus on. Appearing 133 times in times in 2,000 draws, its ratio is 1 to 15. Make 16 attempts to get one break at matching the winning numbers. This means the pattern can appear roughly every 8 weeks or 2 months. There is an approximate interval in between occurrences. While 2 months is still a long wait, this is still a preferable idle period than waiting more than 2 months. Besides, you always have a choice with everything, including what to do during idle times. You may decide not to play and save money that you would otherwise spend on tickets. This way, you could buy more tickets for your next game. You must understand, however, that these intervals are only approximate values. No one and nothing could tell the exact interval in between occurrences. If the pattern occurred today, it is likely not to appear on the next draw. It might take several more draws after the last occurrence for the same pattern to occur. Thus, this should tell you it is not smart to pay for multi-draw tickets or advanced consecutive plays. Advanced combinatorial analysis lets you play smartly rather than blindly. When you know your choices, you will choose the most favorable choices. A keen player will also avoid gaming options that only undermine a solid game plan based on the best ratios. Such compromising options include quick pick and superstitions. Are quick pick and superstitions helpful to players? This is another question whose best answer depends on the context in which it was asked. One can ask, “Are quick pick and superstitions helpful to players?” based on the pretext of convenience in playing. The answer here is, “Yes, quick pick and superstitions could help players play easily and conveniently.” Players can just mark the Quick Pick option on the playslip. Then, the computer will randomly pick numbers to print on your ticket. Thus, it saves you from mentally searching for numbers to use. Superstitions could also make playing convenient. For example, you ordered a Chinese takeout with a fortune cookie. You could just use the numbers you can see from the fortune cookie. Again, you need not write any tables just to pick numbers. Many players might choose these methods of playing because they learned about some winners’ success stories. One example is that Charles Jackson, who won the Powerball jackpot of $344M thanks to a fortune cookie. Yet, can you really believe that the same fortune would come unto you when you follow the same game plan? I could bet that you might have second thoughts as well. Quick pick numbers that a computer selects pay no attention to the ratio or the probability of winning. Computers select numbers according to algorithms that do not even look at whether numbers are hot or cold. Number selection based on the numbers from fortune cookies could also have the same description. You could collect the numbers you encounter throughout the day and mark them on the playslip for convenience. Yet, this does not help you play better lotto games. Playing better Minnesota Lottery games involves deciding on combinations based on ratio of success to failure. Perhaps there are some superstitions that you could follow along with the application of combinatorial analysis. One is buying tickets from a store people believe to be lucky. One example is the Cub Foods (Bloomington), which some Northstar Cash players regard as the luckiest retailer. It probably would not hurt to follow some superstitious belief, but make sure it will not undermine and compromise your goal to reduce your losses and optimize your game efforts. Do not simply think you could either win or lose, so you just face the risk and play randomly. Always put the ratio of success to failure into perspective and guide you in making the best decisions. Playing lotteries is simple. Just create a combination from the number pool and buy at least one ticket. Yet, there can be millions of combinations in one game; most of them are even insignificant. Out of these combinations, you must be clever to choose the best one. Strange combinations and coincidences in lotteries There are strange combinations and coincidences in lottery games. As weird as it might seem, many players use the non-random combinations from the table above when they play lottery games. These non-random combinations apply not only in Northstar Cash but also in Gopher 5, Lotto America, and Lucky for Life. Many players prefer combinations with consecutive patterns like 1-2-3-4-5, 5-10-15-20-25 and 1-2-3-11-12 probably because of aesthetic appeal. There are also some players who follow inconspicuous patterns. One example is 4-6-9-13-18 whose pattern (intervals of 2, 3, 4, and 5) in between numbers will let you think for a while. These non-random combinations could be interesting to look at on a lottery ticket. Yet, they are not the combinations an intuitive player would use without first considering combinatorial analysis. For instance, 1-2-3-4-5 has best odd-even, but worst low-high ratios. This analysis also applies to 1-2-3-11-12. You could read stories where players use strange combinations and win the jackpot. Yet, these instances rarely happen. They only happen because many draws are already held, which paved the way for the combination to occur. This confirms the law of truly large numbers, which states that a large number of events allow coincidences, strange happenings and unusual events to occur. The unusual non-random combinations could appear as winning combinations, but hardly ever. This is because they often have the worst ratio of success to failure. As a lottery player, you must spend money on tickets to play and get one probability to win. Yet, you should not haphazardly select combinations. You should decide wisely and play responsibly. Play responsibly, decide wisely Lottery games are entertaining. Just like other forms of entertainment like movies and arcades, you need to spend money to take part in the games. Losing a few bucks might not be a big deal for some people, but others take lottery games seriously. They allot at least $100 on lottery tickets, but often use ineffective methods of playing. When a player has lost a lot of money, some problems could arise. Whether you spend $1 or $100 a month on lotteries, you must follow a precise and effective strategy. This is a way to ensure you will have the best time playing lottery games. To have the best time playing Minnesota Lottery game, you need to play responsibly and decide wisely. Here are some tips and reminders to accomplish this. “Optimize your lottery budget.” Playing solo means getting all the jackpot money for yourself if you win. Yet, you might not buy as many tickets as you like because of a limited budget. More tickets mean greater probabilities to win. Thus, you could start a small lotto syndicate with relatives and friends or join a bigger, more established syndicate. A syndicate is a group of lotto players who pooled their money to buy more tickets. Members share accordingly whatever prize they win. Whether you play solo or with a syndicate, it is necessary to use only the combinations with best ratio. Playing with combinations having the best ratio helps keep losses to a minimum. Thus, you will not have a reason to chase losses and eventually developing a bad habit. “Take part on lotteries with a resolve.” A resolute lotto player is one who is determined to make the best out of every game. However, even with a precise and accurate strategy, a player is bound to experience a lot of losses. It could dishearten you, but do not give up on lotteries just yet. There are other ways to benefit from lotteries besides winning the jackpot and minor prizes. Through the inverse lotto strategy, you will discover there are other ways to gain from lotteries. A simple change in perspective can help profit from lottery games. One possible way is to offer to buy other people’s lottery tickets. So, they won’t need to go to the retail stores themselves. Collect a minimal fee for your services that you could then use to finance your own lottery tickets. “Know your limits.” As a lottery player, there are certain limitations that you should consider at all times. One is budget limit. Responsible lotto gaming involves setting a budget and sticking to this budget to prevent possible dependence issues. Another limitation is the inability to know the next winning combinations. Lottery games are random. Its probability and odds are hard to defeat and predict. However, there ways to still have the best times playing lottery games. This is by being aware of and by weighing your options. These options include the different combinatorial patterns offering their respective ratios of success to failure. They will help you understand the future behavior of a lottery game. The best ratio of success to failure will not guarantee you will win in the next draw. Choosing the best ratio will let you pay with fewer losses and have more chances of winning. Remember that knowledge is power, and power comes with a responsibility. You might bit be a superhero like Spiderman, but let this be a sound reminder for you to play Minnesota Lottery smartly and responsibly. Other games offered by Minnesota Lottery Although there is no suitable calculator for the Daily 3 game, you may also choose this as an alternative draw game to the ones we discussed above. Minnesota Lottery also has Scratch games, Print-N-Play, and Millionaire Raffle. Non-winning tickets may also take part in the 2nd Chance promo.
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